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3dsmax Environment Modeling #2 Procedural Stone. Mapping and painting

polycounter lvl 12
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aphexx polycounter lvl 12
the next part of this tut.

sorry for this video being fast, i wanted to keep it short.
this one ate my brain... :poly122: ;)
there's also an audio bug at 7.35 min. two tracks overlay there. but no relevant info is told there.

This video covers two mapping techniques for highpoly objects inside 3dsmax, and painting of objects in mudbox 2010.
its more technical and much longer than the first, so beware.
~17 min of
~300 MB of HQ video

Its the 2nd part of a stone modeling tutorial
find the first one here

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