This is still WIP but as I am new on this forum I thought it would be good to introduce myself and what I am doing.
I am currently studying at Abertay Uni doing a Masters in Professional Games Development, for 1yr we work on 3 game projects using different engines in a professional studio environment with the help from industry input.
This character is one of my latest for the current game (I will post the others shortly), the game is a twist on the FPS theme with slightly cartoonish characters, this character was the toughest for me to develop due to the insane head proportions and foe the need for me to continue to develop my fabric detailing, which I am still working to improve.
Anyway here are 2 images, one of the Zbrush model and the other of the remsehed animation model, I am currently working on the poly hair with the texturing starting over the next couple of days.
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This is a quick grab of the character before I make the turntable and grab screen shots from in game (the game deadline is Monday next week!!), I may tone his hair down a little before hand though!
Thanks for looking
Altough on the last screengrab i find the skin a bit to dark, and the seam at the top of right pant leg should be fixed.
And maybe the wrinkles on the arm is a bit over the top.