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My bakes still look like shit!

polycounter lvl 14
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roosterMAP polycounter lvl 14
I dont know what Im doing wrong now. I used xNormals because it seems to be easyer. But when ever i calculate ray distance, i get there very high numbers.

Also, things often appear warped and messed up. Im starting to lose my patience with this. Are there any tuts out there that can help me with this problem im having. Even if I have to spend a little money, i dont care. I just need to learn to bake properly. Is there a book, e-book, gnomon tut... out there than can help me. im even willing to spend money.

(I use 3DS Max)

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