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Sly Stone

I never finished my last model (which was Anthony Kiedis from the Red Hot Chili Peppers) because I figured that there's no use in polishing a turd... so, I'm moving on.

I love Sly and the Family Stone's music. It's classic, funky, and fucking amazing. So, I'm trying to model Sly in a cartoon-ish style that I've been messing around with.

Please don't hold back, because I really would like to make this piece a portfolio quality model.

Right now it was 2,968 tris and I still need to model the arms, hands, shoes, and whatever other accessories I decide to put on.

Here's my reference pictures:

slyface1.jpg
SLYbabg036-thumb-480x355.gif
sly-stone.jpg

Here's my model sheet:
2ywg420.jpg

and here's some renders and wire shots:

b98uf.jpg
a8282.jpg
1264kr6.jpg
25ivv2a.jpg

Replies

  • AimBiZ
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    AimBiZ polycounter lvl 14
    I don't see any likeness between the model and your refs. Study his feature closely and then translate them to the cartoony style.
    For starters I think the nose is one of the most iconic ones. It's not that big and the front of the nostrils are raised quite a bit.
    The forms of the face overall are more clean and angular as well.

    I have some opinions about topology as well but I'll wait with that ti you've fixed the likeness issues.

    Hope it helps.
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