hiya all
I haven't posted much. The depression of no job and the lack of 3d artist to surround myself around ((PHYSICALLY))!! has taken it's course of draining my creative mojo. Ha!
My environment sucks. I guess this is where I will start to put all the things I've been working on, in the process of doing or have already done. Don't have much, but critiques, comments and everything else you can summon up would be greatly appreciated. As I will welcome it as another friend along side me and my slowly Decomposing computer. Hehe~
Starting off. I am modeling a few weapons to improve my hard surface modeling and retopology them after I am done, and texture.
The guy is from a movie I've seen and just could not resist creating.
Been working on him for some time now and his hair is giving me the
probs. Too shiny and transparent..
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Now build the low poly models and bake these
and shrew81 when I painted his head. You can still see through the hair. Like a white transparent look. The only time it showed correctly is when I rendered it in metal, but still I know something is off. thx for comment
been working on other things, but this is where I am as of this moment.
critique and comments are welcome. I still need to retouch up my retopology on the gun. Due to some good feedback from friends. THx
Bless to all