I am trying to create a normal map using a model from zbrush and one in maya. When I try to use transfer maps it won't let me change the size of the envelope after changing it once or making it visible. Does any one know why that would be?
The only time that happened to me was when my hp mesh was too intense for maya. You could try putting the HP on a layer making it template "T" and then try adjusting your envelopes. That's helped me in the past.
Of course why use transfer maps at all?
I believe it was Earthquake that said, "xNormal, its free, use it bitches!"
And he's right, it renders out maps faster than maya can begin pre-processing, and they've been clearer for me.
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Of course why use transfer maps at all?
I believe it was Earthquake that said, "xNormal, its free, use it bitches!"
And he's right, it renders out maps faster than maya can begin pre-processing, and they've been clearer for me.