In UnrealEd, and other level editors, you can increase and decrease the resolution of the grid with the bracket keys. this is good for going between small and large features and making sure that everything stays on grid.
Is there any script out there that anyone knows of that does this for max?
Replies
http://www.scriptspot.com/3ds-max/scripts/unreal-grid-tool
Gah, just found it right after I posted: http://www.scriptspot.com/3ds-max/sc...real-grid-tool