Hey all...I was just wondering what peoples thoughts were on UV layout software for Maya/Mac...
Ive looked at HeadUs UV Layout and while its quite good, workflow makes sense and its featured I would like to see other options but cant find them...
Any suggestions? Or is that it...
Cheers
Replies
Also UVlayout from headus is available for Linux - just not for the mac.
The first tool that comes to mind is Blender with its ABF and LSCM algorithms its not a UV specific tool but there are many people that speak high of it.
Silo and modo also have some decent UV tools in them and they work alos on the mac, but again its not so specialized as uvLayout
All other specific UV layout and unwrapping tools I know are very windows specific because thats what most game artists and developers are home with.
For character stuff an external tool might be useful for a pelting type workflow. Unfold3d is a pretty good tool, but it is stupidly expensive, like 4-500 bucks, which is ridiculous for a program that only does uvs.