Hey all, here are some thumbs i've drawn from ideas i have for a character to use in Unreal Tournament 3, it could be used for other engines too, but its being designed for UT3 mainly. I'd love some feedback on where to go from here, im currently pleased with the look of number 1 personally, with a dash of number 4 for the boots. Im after creating a robotic character but im thinking of perhaps a human/organic head perhaps could be mixed in. Im even thinking of the classic power armour type. Any ideas,comments and crits are welcomed :poly121:
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If you made a realistic human, cyborg kind of guy or something with some real world elements I think it would work out much better for you. What ever you choose, make sure you create very highliy detailed and relistic concept are before you model ANYTHING. If you can't get your thoughts out on 2d, you certainly will struggle with 3d.
Good luck!
Below is my characters silhouette from the mesh and the mesh with and without wires. Feedback & Crits welcomed
http://features.cgsociety.org/stories/2007_12/UT3/images/Krall_HighPoly_1.jpg
Here is some progress on my High poly im creating in 3ds max due to me being pretty poo at Zbrush with hard surface things.
Heres a shot of the character in the game. Ignor the fact its super super bright, but thats Unreal being a pain with the specular maps and it won't be any where near as glossy as this.
I also have a youtube video with the wires and textured model.
[ame]http://www.youtube.com/watch?v=MvrFrcuLBZM[/ame]
I also have found a problem when trying to place this character into its own faction. Instead of going peacefully like my other models, this one refuses to load the Krall animation in the character menu and turns into a complete mess as displayed below.
If any one has any experience of getting a custom Krall faction please let me know here or a PM.
And here is a picture showing my Wires, Normal and my complete map on my model.
What is your goal with creating this character if I might ask?
For me, any personal work I do, I create in the hopes that it will be a really great addition to my portfolio, and land me a dream job.
I'm afraid a character as stylized as this won't really help you portfolio wise. But if you were just using this as a learning experience I think it will indeed really help you a lot in the long run.
Great job tho!
reminds me of a zealot from starcraft.