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Script or technique for duplicating a mesh along the points of a CV curve

polycounter lvl 11
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Progg polycounter lvl 11
I was wondering if anyone knew of a Maya script/technique for duplicating a plane along points on a CV curve/spline. I know there is a way but I haven't messed around with it enough to figure one out... besides writing a .mel script or the old school way of creating an animation sweep and freezing it. I've just been duplicating and translating/rotating til it looks close to the point.. this would make it much easier :) ... say for adding leaves along a vine.

Thanks

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