Hey everyone. I am currently working on a new sculpt and I would love to hear your feedback, good or bad
. Right now this head is going to eventually be turned into a cinematic character for my demoreel, and ill be using the Unreal Ed to make a 10 second cutscene.
PS. Paint overs are always appreciated
Replies
I think the ear could use a little work as it appears anatomically incorrect, but depending on your goal and final presentation, that may be a non issue. You might also be better served by presenting the model from multiple angles, and if possible under varying lighting conditions. This will help to illuminate any areas that may need work.
Side note: There is an area of the forum that is especially for "sketchbooks". This is a pimping thread to receive critiques on a specific piece. Just call it "bald male head needs critique" or something similar as "Sketchbook" may give the expectation that we're going to see multiple unrelated items.
The model will have hair so that way he wont be the generic bald broody guy HAHA. Again thanks a lot for the comment and I will be sure to post an update with some more detail such as wrinkles and pores. This is my second real zsculpt so im still trying to learn the ropes of the app . Right now the only brushes im familiar with are the move and a clay brushes.
PS. i tried to change the title of the thread and it wont let me change it? i must be doing something wrong :-/