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3ds Max - Cancelling Render To Texture

I'm just wondering if there is a way to cancel a Render To Texture. Any time I'm rendering out shadow maps and such, I often start the render without double checking thing such as the texture currently on my model. Once I start RTT I notice the mistake, but either have to wait for it to finish, or completely close out of max to end it. I'm hoping there is a key or something I don't know about to cancel it, but I haven't come across anything.

Any help appreciated.

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