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Dark cuts in the mesh

polycounter lvl 16
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Thewiruz polycounter lvl 16
Hello

i have a problem with a mesh in 3ds max,I have unwrapped it in UVlayout and exported it back to 3ds max,I then imported a highres mesh and made a render to texture test.

When i did a fast texture test i see that the uv cuts is visible and im not sure what´s wrong here.No flipped faces

problemmy.jpg

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