Is there a way to select parts of the geometry in Maya without selecting the components on the backside, besides single click-selecting each part? Once in a while when modeling, Ill select some part on the backside without knowing it and later find parts moved and messed up.:poly127:
Replies
display > polygon custom display, turn on “backface culling”
In general (in my experience anyway) you're far more likely to want single-sided meshes than double-sided, so you can just explicitly set that per mesh when you want double-sided polys.
yup, never understood why this was the default, it's so uncomfortable