WIP for my character modeling class, We have a week to update our model and include a normal map.
This character is a monk of a deaf, dumb, and blind race. They support most of their weight with their arms.
Please critique my work and I will try and update daily with the changes I have made.
Replies
by Pre-Pro do you mean pre-production cause I can scan in my early sketches of his head if you want.
I got some really nice advice on another thread, I thought I would post my progress so far.
Any advice/critique will be much appreciated.
I agree the character needs more anatomical correction with specific muscle groups on the arms. The face is not going to be animated since this character is deaf, dumb, and blind he is also emotionless.
The emphasis is on his arms, if he was going to be animated that is where most of his movement would be. I need to improve his poly flow, but most of all I need to fix his arms.
for a tri limit of 16k I think I kind of hit the underside, I tried to focus most of his geometry on his arms, but I really should have put more research into the biceps and triceps area.
Thank you very much for the visual example Polozad.