Well done! A minor point if you are trying to make it exact, there is a bit more oily grime where some of the different metal parts (cannisters and bolts on the bottom) are fastened together on the original. Like I said, it's minor, but it would look even better if you added it.
nice hi poly, nice bake. 1 thing I immediately noticed that you could tweak is that it seems that theres too much orange in your spec map...I would bring it to a whiter value as much as I could as it looks a bit unnatural and I also noticed it just by looking at the ref photo. Also the scratches arent picking up as much light as they should, I think you should increase the contrast on those so they pick up more light
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Looking very good... texture looks nice. :thumbup:
1 is low poly with norm/dif etc.
2 is a base concept.model made by weta
3 hi poly
4 low+normals
5 low
Nice one Jacek! now learn some more english man
:thumbup:
really tight work!
Getting that gun in UT3 would be sweet, it could be a model for the instagib rifle. But big thumbs up anyway, really nice piece.