Made this on and off over the last week, still have a lot to tweak and fine tune before I consider rigging and try out some simple animation with it.
Anatomy wise, I tried matching up to the reference but the legs, nose and hands still don't feel
right.
Planning on having him rigged in an action pose.
Replies
how is that racist?
Not trying to come of as harsh because i think your modeling does have some potential to it. Good luck.
Pliang, that anatomy sucks. Find a picture of a black man that isnt this.
I think when someone posts what appears to be a sambo inspired gang character with the title "Black Male'ing" its not unreasonable to suggest its racist.
the bigger lips is ok. but the area around the lips... you`re making him look like he has some gorilla in him or something. you can have big lips without giving him a snout.
im not really liking the size of the vest though, it just kills the silhouette and makes it feel blocky, id try making it a bit tighter, its more like a life-vest now than a flak jacket.
the anatomy of the neck is all wrong though. The sternomastoid comes together to form that v in the neck. yours is going out to the side so its not looking right.
A few slight tweaks will make this a lot better, but its mostly there, if your using this strictly for animation and rigging practice it wont really matter if its not perfect, because you should be able to rig and animate any model and thats what your employers will be looking at.
Pretty accurate, me thinks.
Not racist.
Also make sure to bring the mouth in because it does have the look of some type of snot.
It's not racist but its reads like a bad caricature.
@ElysiumGX: This isnt being racist! God!! Where the heck this came from out of the blue on polycount. Seriously you gotta learn to think before you type something. X(
Creating 3d model of an African doesnt mean its being racist.
EDIT - I'm black and I don't find it to be racist nor am I offended, but I am still laughing my ass off.
Your anatomy needs some work and that dude doesn't look black and he does look more Sambo than anything. You're generalizing everything to an extreme like you're trying to work purely from memory. All artist use reference, especially the great ones. What refs are you using?
And what the hell does the title mean? What's a "Male'ing"
So, you know, more pics please. Thanks!
Considering people disagree with me calling it accurate; though I swear I have seen someone who looks just like this. Oh well
By all means, correct me if I'm wrong, it just stood out like a sore thumb to me.
It just seems to be the trend these days with videogames. Hell, off the top of my head: Saints Row, State of Emergency, The Club, Crimecraft, Crackdown, Brink (although I like the stylized art direction and the gameplay looks pretty fun), any of the 50 Cent games...
I THINK ART REFLECTS SOCIETY... now games are art form... expect hip hop and gang culture to be represented... somalian warlords a la black hawk down, check... them the baddie vs us, the "good looking" good guys...
... at some point being PC... comes into it... artists can no longer draw "Asterix" style negro and not expect at least someone to get "into the defensive position".
If you got told to draw a French/English/Chinese person off the top of your head... admit initially... that you may reach for stereotypes... some will have the skill to transcend that and not produce "caricature"... some will just produce art that another nation may be "offended" by.... for many reasons.
Where does it end?.... femanists getting their douchkits out for all the "enhanced proportion" female game characters perhaps... or perhaps a serial killer complaing that Manhunt isnt quite accurate enough, he needs more...
A sick double standard world we draw inspiratation from.
I have a point but no more time
I might just start a model of the pirate
haha/jk...It's looking pretty good so far. It looks like you could play around with some forms and over all proportions a bit more, but you're on the right track. Keep it up man
the anatomy has quite a few issues like the neck for instance which is obvious.
Also a common check for proportions with a biped character perhaps would help a bit.
What are you using as reference?
Overall geometry feels ok. If you do not plan on making the guy more muscular i think the extra geometry at the bicep could be avoided.
That being said, as far as the model goes it still needs a ton of work. More research and some life drawing will do you a lot of good. Maybe see if you can get in to a session when there is a black male posing and do some portraits.
Good luck fixing this up, and remember to do more research and have lots of reference when you're modeling.
GB
i think instead of discussing a non existent matter which hopefully didn't ruin his intentions it would be nice to provide some useful feedback and help him improve his artwork.
What makes you think he has a fascination with hip hop culture?
And I wouldn't say he is "eager to learn how to do 3D" either, seeing as he has been a member here for 4 years.
The lips look a little stuck on, like a Mr Potato Head. This is a common thing I see with human heads with people drawing/modelling from memory instead of reference. The mouth corners go inside the mouth, and bottom lip tucks under the upper one.
You probably don't need so many polygons in the finger joints.
The images are hard to read too. The wireframe is hard to read against the white background and there is a load of wasted space. Read this: http://www.rsart.co.uk/2006/09/21/how-to-present-your-model-in-the-best-way-possible-for-feedback/
When you model things, most of all with faces, you go for features that will make the race in question stand out. I think aside from some poor detailing, hes done a not half bad job on this. Yes, his model has flaws, and yes, its got issues, but thats why he posted here in the first place. I hardly think he made the title and thought to himself "This will piss all those black people off har har, i dont even want crits on the mesh lets start a race war!"
Come on guys. Sort it.
naw i'm kidding, i totally agree with you. would love to see some more progress on the model please.
or is that "nigga pleeze!!!"?
sorry.. been watching a lot of dave chappelle lately :P
There are a lot of benefits of doing a good amount of research. Perhaps a more complex model like this is a tad bit more than you can chew at the moment. I would suggest working out an appropriate head/physique of your character before focusing on things like his clothes and gear.
The wireframe renders wont always help the presentation either
Post more progress