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Driller thingy WIP

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polycounter lvl 10
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boyluya polycounter lvl 10
Hi polycount peeps! I'm just learning the do's and dont's of hard surface modeling (and 3dsmax as well) and this is mah second attempt. It was based from a concept by Nick Carver. I tried to follow the concept 90-95% of the time I guess and just added/changed a few. Planning to turn it into game-rez really soon. Sorry if I render it with turbosmooth off cause it would took years if I render it with smooth on with mah machine, so I just put them into a one smoothing group cause it looks the same as a high poly render(except for the silhouette maybe) with smooth on IMO but less render time. But just for now. Anyway, here it is.

**edit: updated the hipoly render

driller_highpoly.jpg


And for those wirefreaks.

driller_wires.jpg

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