I'm working on the Quake III inspired version of Doom, and instead of clogging up the WAYWO thread with him, I'll post progress here.
I have the hard surface subd parts blocked out and i'm sculpting the "organic" parts now.
Here is some progress on the hair and a closeup of the torso:
Not sure if I'll roll with the hair like this, or if i'll retopo it with polystrips(probably).
Replies
Doom's helmet is pretty iconic. I'd recommend sticking pretty closely to its original structure.
Looks like maybe your chest might be a little flat too, although it could be just the camera angle.
All that said, his face and the structures of the armour are looking pretty good.
Can't wait to see more!
ps his name isnt doom, it's flynn taggart or "fly"
In the video game, Doom, he is nameless.
In Quake 3, which is where he is modeling this from; his name is Doom.
I reckon it's the earliest source which could be considered canonical...
I was reading about it on the doom wiki actually and found a lulzy note
"In Chinese the character is known as the "Extermination Warrior" (Simplified Chinese: 毁灭战士; Pinyin: huǐ m
And to quote John Romero here: "There was never a name for the DOOM marine because it's supposed to be YOU. The DOOM novels just made up a name (we had no input on that either). I'm not too hot on Flynn Taggart like everyone else."
I love that Extermination Warrior too though.
My main crit right now would be your chest armour (and in fact the whole torso, really) is lacking volume at the front. You've made it fairly flat, while the Q3 reference shows that the centre really juts out a fair bit. Jackablade already caught this.
More volume would make it have a lot more presence, I reckon.
Also as Jackablade pointed out, you've made the helmet shape quite different to what the original was, you really need to match that as closely as possible otherwise he won't look right.
odium, true, the angles look like the key to nailing the likeness, i'll sharpen them up.
Brad: good points, i'll pull back the aging and chisel the jaw/cheekbones some more.
MoP, after Jackablade's post I did touch on the helmet, muzzle and visor, but i'm not done with them just yet.
Here is a front/side/back view of the suit:
I think the cheek area of the helmet looks a little too high. Possibly the mouth armor a little too.
From the front it looks to me like his head isn't all the way inside the helmet. Maybe it's just the perspective.
I'd appreciate it if you posted a shot of that helmet, transparent, over the head. I can't stop looking at it.
This is really looking good so far. Keep it up. It really makes me want to do a doom style marine.
If memory serves, Phobos is actually the guy who went through the Single player campaign of Doom. "Doom" is just a regular terran soldier.
Thanks for sharing!