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Self portrait WIP

polycounter lvl 18
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EmAr polycounter lvl 18
Here's a likeness attempt. I modeled the subd base in Silo using two photographs(side and front). Any comments/critique are welcome :)

e655i0.jpg

2csb0vt.jpg

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  • EmAr
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    EmAr polycounter lvl 18
    Worked more on the sculpt and baked a normal map. I also put together a quick diffuse map from photos. The diffuse may be helping the likeness, am I right? Any comments are appreciated.

    153l66b.jpg
  • Vrav
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    Vrav polycounter lvl 11
    Hey EmAr, nice start!

    Maybe you'll want to tone down the specularity.
    The profile of your nose is very distinctive, and this appears lost in the model.
    You've made the brow appear very prominent on the contrary, but it doesn't seem to push out quite that far.

    Not sure if you did already, but you might consider doing some pencil sketches from the reference photographs as study; it will force your eyes to study the proportion and integration of the features, which is not to be underestimated in depicting likenesses...

    emarp.jpg

    No idea how this drawing could possibly be useful, but am posting as an attempt to highlight some of the incontinuities. As for the stubble, I'm not sure that should take precedence in sculpting over the major forms; it can be left for the colour and spec map... that's just me though, I've never actually done it one way or the other. It just makes it look like raked on high resolution detail without first working accuracy of form; a common mistake and pet peeve of many.

    Hope my feedback's not completely useless! Good luck
  • rumblesushi
    Pretty accurate actually. Though the top lip on the model seems to protrude just a tad more than in reality.
  • BuLL
    Yeh.Just the top lip protrusion...Makes you look like you have a "huff on ".
  • roosterMAP
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    roosterMAP polycounter lvl 14
    ya. the models upper lips shouldnt point out that far. also, the chin is too well defined where it joins the neck on the model.
  • EmAr
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    EmAr polycounter lvl 18
    Thanks for all the help guys. Vrav, that paintover is very useful, thanks :) Here's an update:

    5dj68m.jpg
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