Hello fellow polycounters
I hope I'm not posting this in the wrong section, so here goes. I plan on modelling the image below, its taken from an Illidan Stormrage figure I have (apologies for the bad quality picture, lost my camera and had to make do with the terrible 3mp iPhone camera) I was just wondering if anyone could give me some brief advice or pointers before I start modelling this?
I planned on plane modelling it but was not sure if there was a better way to go about this? I wanted to get a decent shape first before I took it into Zbrush but thought the tears/holes in the wings might be a bit troublesome.
Thanks in advance
edit: sorry forgot to mention that I will need to make it game res
Replies
Depends on what you are using it for...
If it's for a game, I would do the opacity mask. If you're just modeling it to learn, then model it all :P