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District 9 - Exo Suit

polycounter lvl 14
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nrek polycounter lvl 14
So after watching D9 way too many times I decided to try and make a game rez model of the Exo Suit. I foresee this being a longggg project but it should be a good challenge. I want to try and shoot for a tricount of 12-15k. So far I have the blockout done, its more detailed then I would normally do but I really needed to figure out how all the parts work and fit together as well as get the proportions correct. Now I can jump into the highpoly portion of it. As always comments and crits are more than welcomed :).

skernd901.jpg

Ref Sheet:
I am mainly using the movie as my reference and only using the original concepts when I can't figure something out from a screengrab.
d902.jpg

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