I just want to make sure i have my facts straight...
the graphics card would be used to render stuff in the 3dsmax/maya viewport (since real-time rendering passes through the GPU).
the RAM would be used for actually rendering scenes using vray, mental ray...
am i right? or are my facts completely wrong? feel free to add addition important information.
Replies
the cpu handles alot of the processing of geometry/vertecies before its passed to the gpu - so if you want to have alot of verts in the viewport you need enough system ram to hold that stuff too.
system ram and the cpu handle all offline rendering - gpu has nothing to do with this.
gpu ram is useful for displaying many or large textures in the viewport.