Hi I was using the crazy bump tool to make a parallax map out of a texture of stone I did , in crysis according to what I read u put the displacement map created in crazybump in the alpha channel of the normal map and activate the POM displacement , but the problem is that It doesnnt look much dispclaced but a bit messed , Can someone help me understand how I am supposed to make this parallax map?
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As looks here
http://crazybump.com/forum/viewtopic.php?p=4185