Just been getting used to working on the grid and in unreal.
Started making a wall piece, generally trying to go for a worn yellow metal look which has been weathered. Its going to be fitting into a small level i've drawn out which is a mountainside city which inhabits robotic life forms.
Ill try get the sketch up when I can but for now ill give you a reference of environment and the piece I would like to be critted.
This sort of environment and climate where the city is situated. It will be built into the mountainside with weaving tunnels within.
At the moment i think ive overdone the grunge and im still adding details any other crits welcome!
Cheers
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The grunge is a bit much, as you said, but I think the main problem is that it's all over in equal amounts.