I'm applying to a University program called Computer Graphics in Sweden. So I have this Art test I have to make and hand in. Right now I'm trying to think of some ideas of what to make that would impress in some manner. In the program you can choose to focus on 3D modelling for Film or Games, my choice is games.

I could use some insight in what would be a good art test in your opinion. A combination of creativity and execution? An environment or a character? A single prop or showpiece?
Have you ever made a work sample/art test and what did you make?
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Cant believe someone actually asked this obvious question on the site where everyone have done this at certain point. <.<
My advice as above personnel stated.
In precise, you should just make ancient rune foot-path or entrance. With some what detailed scene behind the entrance and some what in front.
I've never heard of anyone ever been asked where they went to school, or if they even did go to school.
All they want to see is that you have skills. You can go to school 10 years and not be any good at what you try to do.
The way to get a job, is to get good. You only need proof of your skills, that's not a degree. It's models/environments you've made, personal projects, mods. Things you can show off. That's your portfolio.
If you want a degree, get a degree where it actually matters, like if you want to be a lawyer.
All these schools suckering kids who want to make games out of their money.
Anyways, about the art samples thats totally up to you and what you already know. I would probaly go for a simple scene with some props in it. Think of the knowledge you know and what you dont know and then think of objects where you particulary can use that knowledge to show ur skills off. I hope something in there I said makes sense, and good luck.
@Nitewalkr I didn't ask IF anyone here have made an art test. I have made art tests before. I asked if you have made an art test and what that was. Therefore this is the obvious place to get that question answered. :thumbup:
@schebbe No, I'm talking about the one in skellefte
About the creation thing, I'm doing an art test for a company right now, obviously if you want to do your own art test that will give you the ultimate freedom.
I would say pick a platform and then choose a theme or things included in a theme that most people would be familiar with, that way people can compare your work either from memory or different sources and see the level of quality you are capable of.
Wow Vig, that's a handy site. Thanks for that!
bookmarked tanks
Well I think it's changed now (if you are referring to the sci-fi watercooler/ dock) It's a crane/lift thingy now.
Also, Clockwork, degrees in Law are considerably harder than degrees in Games Design...why do that? A degree in an art field is as legitemate as the next.