hey so decided to pick up max again after giving up on it a while back and already im loving several tools and missing others. first 2 questions.
1. is there a way to get the max extrude tool to mimic maya's extrude tool. ive tried extruding the edge of a hole outward while maintaining the hole. in maya it would just pull the selected edge out but in max it creates faces all around the edge. is there a different tool for this? or is there a way to change the tool settings?
2. i love the cut tool in max, waaaay better than split poly in maya. but is there a simple way to do the equivalent of insert edge loop in maya?
definatly more questions to come.
Replies
2. i believe this was part of the graphite modeling tools, but the implementation is not too great. i love the insert edge loop feature in maya because it is quick, but i love the connect edges feature in max because it is more versatile. i don't use the graphite tools, so i could be wrong on this noise.
Edge mode > Graphite modeling tools > Edit > Swift loop. This lets you place loops by clicking on the mesh. Or you can use the connect tool in Edit Poly.
after a quick google search on graphite it looks like either a plugin or an add on for max 2010 is there a version for 2009?
polyboost?