After using Cryengine2 for a while I use Leadwerks for my Viz-Company for some time now.
So I was asked by Josh Wink to do a demo scene for (private) video presentation at this years GDC.
This what I came up with so far.
It'll show some features of the engine in fly-through. I made a mountain valley with a lake and some animals living there plus other stuff.
This is what I came up so far in some shots I'm allowed to show.
I think something is missing there and already asked other guys but we are not able to point the finger on it.
Suggestions go from "make the sky more blueish" which is due the high distant fog I used and really true to "more variation".
I think it's a solid scene so far but the pixel resolution on some placeholder rocks should be not so low.
Maybe it needs just some more colors like noteable flower bushes or such stuff which makes it more a peacefull landscape spot or particles like small coulds floating around.
So I really appreciate some good feedback here.
EDIT:
Ok since this one is done i updated this posting with all infos.
Screenshots:
And the videos on YouTube:
http://www.youtube.com/user/pure3dviz
Replies
I made three movies out of it for own showing. There's one big uncompressed movie which will be shown at GDC and other locations.
If i get a minute I'll do some hi-re screenshots for my website and will report back here.
I have no idea how to link videos so you can watch on my channel.
http://www.youtube.com/user/pure3dviz?feature=mhw4
great work
divi: Totally aggree. I had to lock all new assets near the deadline which was 1st march. I had two/three weeks for creating all the stuff.
If these are offical informations from a website please refer to it so they can change it.
If any engine you buy isn't getting developed further it's likely you won't buy it.
I imagine an Unreal Engine stopped beeing developed in the year 2004 or no bugs are getting fixed hehe.