Heya guys, I decided to do a mech model and get it game ready. I started working on the high poly around a few days ago and finished it recently. I was about to get to making the low poly model but something came up and I hope to actually get back to working on it in less than a week (Ideally).
Here are screenshots.
Front
Back
I modelled this with reference to an actual mech design although I did play around with the proportions a bit.
Hopefullly, once this hectic week ends, I should be able to work on the low poly and finish it.
Replies
Which part of the belt specifically?
The V2 is a LOT more rounded than that, and the chest peak goes a LOT farther forward. The ankles are lacking the inward curve at the rear, as well:
HOWEVER, the overall detailing is very nice. It's just too angular and not quite to the proportions of the mech it's representing.
I should find out exactly what this design is called and label it properly. The camera might be a little too high too, I should make a new render with the camera a bit lower.