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Dahctor's Work

Hi all! I've been kind of lurking in the dark on these forums for about a month now. I haven't been the biggest 3d modeler, but I want to turn that around. Always had difficulties trying to understand topologies, especially when it came to modeling more organic stuff (hands, feet, and heads oh my!). To start off, and freshen myself up I thought I'd start with a little character of mine called the Justice Bee. I eventually want to get him all textured and rigged up for animation purposes, and I could always use some feedback on making a better topology for the character please. Anyways, hello again and hope to keep active!

The model was done in 3DS Max.

2D Turnaround: http://i115.photobucket.com/albums/n305/dahc05/justicebeecopy.jpg
3D Turnaround: http://i115.photobucket.com/albums/n305/dahc05/jb_turnaround.jpg
Hand: http://i115.photobucket.com/albums/n305/dahc05/jb_handtopo.jpg
Foot: http://i115.photobucket.com/albums/n305/dahc05/jb_feettopo.jpg
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