Basically I am trying to successfully create a character with a muscle system and get it into the unreal game engine. On this thread I shall post my progress and all the brick walls I hit as im hitting them
Ive just finished tweaking the base mesh. Now im creating the normal map in zbrush.
Here are the concepts and how the character is coming on
As you can see hes not going to win alot of beauty awards with that face
Any feedback thats left will be appreciated
Thanks