Hey everyone, since this is my first post I figure I'll introduce myself a bit first. I'm currently a sophomore at Ferris State University studying Digital Animation and Game Design, and am. I'm interested primarily in character art for games.
So, here's what I've been working on.... a goblin librarian named Nikodemus. It's for a character design class at my school.
Here are some simple accessories/props that I made for Nikodemus to interact with. I'd like to take them into ZBrush sculpt in some flourishes and details... especially on the cane and pipe.
Well, modeling the warrior outfit ended up taking longer than I thought it would. Oh well... I'm pretty happy with how he's looking so far.
I did end up leaving off the armor plate that I had sketched in the crotch area because it would end up clipping horribly through the faulds whenever he took a step. I also removed the kneepads and elbow pads because I like the way fabric bulging out at the joints better.
However, I added straps for the Pauldrons and the Faulds since I figured they'd need to attach somehow. I also enlarged his hands a bit per my instructor's suggestion.
At the moment he's a couple hundred tris short of 15,000.
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I did end up leaving off the armor plate that I had sketched in the crotch area because it would end up clipping horribly through the faulds whenever he took a step. I also removed the kneepads and elbow pads because I like the way fabric bulging out at the joints better.
However, I added straps for the Pauldrons and the Faulds since I figured they'd need to attach somehow. I also enlarged his hands a bit per my instructor's suggestion.
At the moment he's a couple hundred tris short of 15,000.