HI YAALL.
Im working on a new model now. My past 2 are upto the high poly stage and im just too lazy to make them into low res :P
Im working on snake plisken. Basically what inspired snake from the MGS series. Seems like a normal generic model so i think ill have fun with it.
Heres the first pass at his face....
Dont know how real i want this guy to look- i might be deviating to stylized proportions but imma gonna sleep on it.
Heres the reference sheet if someones interested:-
Comments and critique welcome as always!
Replies
Is this going for realistic styling, or are you going for some other style?
It's a good start, i like the blocked-in hair, that should work great for sculpting. Shouldnt the eyepatch be on the left eye tho?
That reference sheet is terrible, get some shots from the movie(s)!
The main thing I'd change are the cheeks and just raising out that hair line. But again, my skills in character work are extremely limited so feel free to call bullshit on this and carry on! Great start and subject though.