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Environment Project - Street

This is a current project I am working on for my final major assesment it is still in its early stages however I am nearing to completion for the modelling aspect. feedback/critique is more than welcome as I am trying to push my self to a higher standard of work.

For the actual scene itself will be taken eventually into UDK. the next major step is to start texturing the scene, recently I have been melting my brain over learning to use Norm/Spec/Diffuse maps correctly so if anyone has any pointers or tutorials please throw them my way. I will try and use as realistic textures as possible, I also wish for the scene to have a natural grubby, dirty and genral use look to it.

Here are a few quick shots of what I have so far.




streetpreview1.jpg


streetpreview2.jpg

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