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The great A'Tuin

polycounter lvl 12
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BeserK polycounter lvl 12
Howdy peasants

I'm making a screen saver with a programmer friend of the Discworld from Terry Pratchett's series of fantasy books. Started on the turtle, and need some advice, this is where I'm at now, and I'm not sure what comes next... you see, I'm still a pleb of a 3D artist, never even made a normal map before.
Does the texturing come first, or do I slap it into mudbox for some high poly magic?

He/she is sitting at around 3500 polys at the mo'.

Turtle_WIP_01.jpg

p.s. You can scream at me for anything else that looks like faeces!

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