I thought I'd been lurking long enough without posting any real work so I'll just dump my current stuff in here and update it as I go.
Older stuff at the top - newest at the bottom. 'Captain Trike' and the 'Dom War IV Runner' were done post-competition as practice work.
The last two works I did this week - the turian was last night/this morning.
There isn't a great deal as I only recently made a switch from environments to characters.
Also the roman guy on my site is based on the 'mudbox man' basemesh as it's a concept scribble, just thought I'd point that out before someone else does lol.
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Did this earlier this evening as a quick mess about, it started out as a sphere. I'm still learning zbrush and I'm trying to do at least one sculpt every day.
Not the cleanest feathers and yes they repeat but as a practice im pretty happy with it.
though I don't know much about 3D I'm afraid so I'm not much help haha
Anyway I've done a sculpt to make up for it and I'll start on todays one in a bit. First time attempting fur so it didnt turn out quite how I was hoping, wasnt too far off though - and practice makes perfect.
First woman I've modelled so its a little sketchy.
The first is me attempting combats, my first try at this kind of material and it came out quite exaggerated and not enough like the reference I was using.
The second is a rethink of what the character will wear and this time is much closer to the reference. Any smaller folds etc would be added via photoshop painted normals.
The 2nd image is the pair I will be building on as the actual pants of the character (a made up counter-terror guy). Most of the stuff on this guy is just blocking out and the vest is a mashup of a couple of different ones.