oh man, i want this. if anyone with max/zbrush script knowledge could help this guy figure out how to make this work with max 2009 that would be fantastic.
doesn't work for me :. some other script pops up and or it just does nothing.
blah
It didn't work for me the first time either and then I looked at how I had unzipped the file. I had unzipped all of the contents into c: \gomax, when it should be the contents in the zipped gomax folder in c: \gomax while everything else goes where the read me tells you. Not sure if you had the same problem, but just in case
It didn't work for me the first time either and then I looked at how I had unzipped the file. I had unzipped all of the contents into c: gomax, when it should be the contents in the zipped gomax folder in c: gomax while everything else goes where the read me tells you. Not sure if you had the same problem, but just in case
yeah, I have everything in the correct place, I think it's a script from work interfering with it because everytime I press -> to zbrush it takes a second then pops up a different script and says error
Hey Norman - it seems that pressing the button you set up to shoot an object to Zbrush actually does another script button I have setup instead... your button makes Zbrush pop up and everything, but nothing changes. When I go back to max it says --unknown system exception and the other script I have's rollout is up and running
oh wow! That sounds very strange... Sorry I must ask:
Are you sure you have the latest version of GoMax installed? (I kinda messed up in a couple of releases, so I would recommend to redownload it, just in case.
and are you sure you have 3ds Max 2010?
Also I believe that when you get the error, the script pops up and tells you where in the code it failed. That would also be good to know.
Replies
Now if only there was a macro for running a model through MeshLab on its way into Max. That would be triple awesome.
blah
It didn't work for me the first time either and then I looked at how I had unzipped the file. I had unzipped all of the contents into c: \gomax, when it should be the contents in the zipped gomax folder in c: \gomax while everything else goes where the read me tells you. Not sure if you had the same problem, but just in case
yeah, I have everything in the correct place, I think it's a script from work interfering with it because everytime I press -> to zbrush it takes a second then pops up a different script and says error
bounchfx! You need to give some more detailed info on your error, what exactly happens, what does the error messaage say?
Are you sure you have the latest version of GoMax installed? (I kinda messed up in a couple of releases, so I would recommend to redownload it, just in case.
and are you sure you have 3ds Max 2010?
Also I believe that when you get the error, the script pops up and tells you where in the code it failed. That would also be good to know.
Cheers,