Hey guys, I feel so dumb for asking this but i cannot figure it out. Im making a simple roadblock that im going to bring into zbrush and detail in.
I cannot figure out how to sub divide it correctly.Its normal shape warps the bottom, then when i added some edges to help keep the form, the bottom still warps. How do i subdivide this so when i bring it into zbrush and divide it, it keeps it shape? Thanks you
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EDIT: actually if you are bringing this to zbrush you need 2x16 edges on the Y axies running from bottom to top. You dont need to smooth this in 3ds max, you can just do that in zbrush.
Thank you for your quick response, it was racking my brain ... too late maybe bed time lol
Anyways Glad that you figured it out. =D