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3D D-Eagle Mesh Help (WIP)

Hi,

I am currently working on a Desert Eagle as a prop and I need some feedback/suggestions on how I could improve the mesh (better flow). I've already started blocking out the 3 main pieces (as seen in the reference) and I'd like to get the base mesh correct before I start on the details...The triangles on the highlighted piece are kinda bothering me so any suggestions on how I could fix those? or would it be better if I just model it in quads? I want to keep the mesh as neat as possible...thanks.

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