Man, you are so inspiring, I think watching all this stuff I'm gonna skip learning rigging and topological structure of character for a couple of months, I think I love more this kind of environmental designs, they look so handcrafted, artesanal and... JUST LOVE IT. Thanks for sharing
Great work man! So you mentioned that you watched some tutorials on texturing and that you would paste the links for them, but i haven't been able to find them. Think you can pass them along please? Thanks.
great stuff for me to refer man,say...ya know how to create normal maps for fallen debris?I have no luck doing it,I sculpt debris some thing like a pyramid and then create a pyramid mesh to bake the maps on to,ya know of some different and easy method?
Jason Lavoie, you are the man. When are we going to see some new stuff that you're tinkering with at home? Or maybe I could swing by your desk and see what you're working on here at work??? But your desk is so far away, and that would require me walking...
Uhg this is PAINFULLY good. I don't even know where to start when making an environment. For now I'll have to stick to creatures and props and what-not. This is looking really great, what are the plans for this when it's finished?
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Thanks for share
By the way I half expected Akuma/Oni to standing there :P
I second this!!! Good job!!
http://vimeo.com/album/227064