Hey Guys,
I'm working on a weapon for Casus belli (Crysis Mod), and I have some problems with the baking normal process. I'm persuaded that its from the topology of my low res comes. I would like to have advices to have a clean result, any feedback is welcome.
Here is highRes model:
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Here is the part i'm working on (there are bugs in zones circled in red):
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If you need details to help me, just ask me
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Thank you in advance.
Replies
Yep
Thanks a lot! I thought I would need many details for the low poly, but I'm going to follow your advices and delete some triangles ^^ ! I'll post result later, even if I think I would need your help again