Hi everyone
I posted this up in the "what are you working on" thread last week, so I thought I'd start a new topic to hopefully get some feedback/comments on this scene.
The scene was created for a University Project (assigned to recreate a movie scene or create a scene inspired by a movie). I decided to create a scene inspired by the movie "Aliens".
Here is the final shot:
some other shots:
Theres alot of stuff I would of liked to of done with this scene aswell as alot of things I never got a chance to fix.. but since its been handed in now I can get back to work on it without any real time restraints.
Theres a few minor UV problems that I can fix, and I can also start remaking alot of the assets (lack of time kinda killed some of the quality on some models
)
Any feedback is welcome
Replies
I love the shots - the angles and composition are nice, but you're relying too much on these given archetypes to really make this piece feel different. How does this seen look with only 1 light? How about 2? Battlestar had great lighting in its hallways - florescent mixed with the odd bulb. The clear lighting allowed for the colours of their hallways (greys and browns) to pop out.
I would, if I were you working on this, strip my scene of all lights (including the emissive surfaces) and start with 1 main source of light. Then accent that with support lights that draw the eye around. It's good to think logically for the environment itself, but its better to think of lighting as a support for drawing the eye around your environment and show us - the viewer - the goods.
I will go and have a skip through some battlestar scenes and see how they set up the lighting in those and create a quick moodboard from it then come up with some ideas for lighting placements.
I will definitely test some stuff with the lighting tonight after doing some more research.
Thanks again!