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WIP Spike Spiegel

Hey guyz! Here is my WIP of Spike Spiegel. I just wanted to create a model that looks like Spike, so any crits would be much appreciated. Here is one of the references along with what I've done so far. Mostly just blocking in shapes and getting proportions right. (This is only the 2ndish character I've done, so general character creation tips also help!) In the end I just plan on him having a diffuse texture, along with him being rigged. Thanks!

spikescreen.jpg

spike0111719.jpg

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  • LMP
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    LMP polycounter lvl 13
    right off the bat, your model is too straight. You want to get an S-curve to the profile, move the upper body forward a bit. Right now it look like it's going to fall backwards.
  • Marnik
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    Marnik polycounter lvl 8
    ^^^ Agreed, any character should appear flexible at any time. I'd say put the middle of the shoulders inbetween the heel and the middle of the foot, then you'd be all set. Can't wait to see how this turns out, good luck!
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