Hello everyone.
I've been on this forum for a while but haven't posted much and am currently on GA. I am interested in getting feedback for the work I've done and thought of starting a sketchbook here too.
I've already learnt a lot from the forums here and at Game-Artist.net and hope to continue learning from all of you.
So, here is some of the work I've done. Most of this work has been from last year (2009) and was done for classes in college.
These beginning models were mostly done in 4-5 days. I think the Gladiator guy took me 6 and most of them have obvious flaws and need a lot more work done (Still, feel free to comment on any of those flaws).
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@bounchfx. Faces are something I've struggled with. I don't think I want to work with characters in the future but it is still something I would like to practice but there seems to be a shortage of hours in each day .
@FlyByKnight - Thanks man. I love architecture and love trying to model it, but need to branch out more.
Been doing some 2d stuff for the past few months but haven't scanned it so I'll post the 3d stuff. As always, please critique.
Most of this stuff is practice in High Poly modeling and also the Cathedral that I worked on - but haven't exactly finished as I still want to go back and try out a few things and add a few more assets.
Here's a Harley Panhead Engine I've been working on - still WIP
I Finished the Bike Engine a while back:
your textures are nice but try to create some more contrast otherwise you end up having a scene which despite all the detail feels flat.
your characters are lacking a lot in terms of anatomy and proportions.
however that caricature looks great. keep it up!