Hey,
I'm back to asking weird Max questions and I have a really crazy one.
I have a file that contains models/materials/textures; the problem is the material it is using was a proprietary game shader that I no longer have; it was a dll apparently. Now when I try to open the file I get a missing dll stuff and nothing happens; it wont even open the model I need.
So... anyway to strip out the model from a .max file or any other way to get to it?
Understandable if it's impossible, but would be awesome if there was a solution.
Replies
I'll give the dll fake idea a try when I get home; thanks for the idea!
Customize-Preferences-Viewports-Choose Driver-Revert from ... - Software and reboot max
The only reasonable solution is to get in touch with the dlm owners and ask them to "extract" the mesh for you, if that is possible.
Yeah, no getting around it, I just took some of my stuff from an old job without thinking about what it was attached to, so not much chance of getting it.
Ah well, no biggy. Thanks for the help everyone.