General crits welcome.
For the leg shieldings i was wondering how i could round the edges without using chamfer, i saw on swizzles pawn on the turrets there are some raised plates, the edges were nicely rounded.
http://boards.polycount.net/showthread.php?t=68954
Hows is this achieved? was it possibly created from a beveled spline?
Replies
look Here
haha reckon ive gone a bit overboard with the size of the claw:P
Ill get him a bumper sticker saying deathclaw the destroyer
heres an example of what I mean. The spike is not connected just placed slightly below the surface, is it bad to do this? should i end up haveing to split the poly underneath it to match the edge and vertex placements of the spike?
Still a WIP.
Any crits welcome