hi guys, I'm attempting to apply the same texture to several buildings in 3ds max. However I'm having trouble getting the textures to align from building to building.
I figured I would create one building 15 units high and another 30 units high. the material is set to real-world units of size 15, and I have applied UVW Mapping to the buildings, setting it to box, and to use real-world size.
The building of size 30 displays correctly having the texture repeat twice, however the building of 15 has the texture off set wrong, as the top of the texture is in the middle of the building.
Could someone please point me in the right direction? thanks.
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Hope this helps