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Author:
Chris186
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Technical Talk
Max's Reactor "Pull" function??
Jet_Pilot
polycounter lvl 10
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Jet_Pilot
polycounter lvl 10
Jan 2010
I'm doing some reactor simulations in Max and i want to know if there is a way to have all my rigid bodies in the scene "pulled" to a single location, or any work around ideas...
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