Hello Everyone,
My name is Britney Pringle. I've been lurking around polycount for a while now, and thought it was time to finally post something. I'm currently looking for work in the game industry, and I would appreciate any critique on the artwork and presentation of my portfolio.
www.britneypringle.com
Thanks!
Britney
Replies
The portfolio itself is simple and easy to navigate. Good luck
But I do like the clean, simple look of the site! Good work!
http://www.britneypringle.com/amethyst-sword/
this sword is a good example. The curly guard does not look like it is made of metal, but of clay that was molded around. blade looks good though.
With the skycaptain you did some good work on the gun materials there. But then his skin and his clothes seem kind of plasticy to me. I think you should either make the guns more plasticy, or make his clothes and skin materials more realistic.
Good presentation on the web site imo.
A wise artist once told me to define what type of 3d modeller you want to be, whether it's an environment or character artist and stick to it. You'd probably take either if asked but in an interview you may have to choose and it helps to have experience and a strong portfolio to back it up.
Best of luck with the job hunting
Maybe I'm biased, but I love love love the Kingdom Hearts environment remake!!
Best of luck!