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3dsMax Lightmap little red dots?

polycounter lvl 16
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Bokaja polycounter lvl 16
Hey.

Whenever I bake out a lightmap in Render to Texture in 3dsMax 2009 using the Advanced Lighting setup i get pixel-sized tiny red dots spread out randomly in the finished baking. The models lowpoly shell and projection cage is finetuned and these spots seem completely random out-of-control like?

Any know about this?

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  • Bokaja
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    Bokaja polycounter lvl 16
    Okay solved the issue. I gave the projection cage's push-amount one tiny click upwards and they dissapeared. It had nothin to do with overlapping issues but seemed more like a glitch.

    Over and out...blip...blip...
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